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  • 93

    Section 3: Library calls

    s3d_angle_to_cam.3
    Calculate angle between vector and cam
    s3d_clear_callback.3
    Clears a callback
    s3d_clone.3
    Clone object
    s3d_clone_target.3
    Changes the target of a clone-object
    s3d_del_object.3
    Delete an object
    s3d_delete_event.3
    Delete event from stack
    s3d_draw_string.3
    Draw a simple string
    s3d_find_event.3
    Find eevnt on stack
    s3d_flags_off.3
    Disable flags of object
    s3d_flags_on.3
    Enable flags of object
    s3d_get_callback.3
    Get callback of event
    s3d_ignore_callback.3
    Ignores an event
    s3d_import_model_file.3
    Read model from file
    s3d_init.3
    Initialize s3d library
    s3d_link.3
    Link object to another one
    s3d_load_line_normals.3
    Add normals to line
    s3d_load_materials_a.3
    Add materials with alpha to polygons
    s3d_load_polygon_normals.3
    Add normals to polygon
    s3d_load_polygon_tex_coords.3
    Add texture coordinates to polygons
    s3d_load_texture.3
    Load texture from memory
    s3d_mainloop.3
    Set mainloop of program
    s3d_mcp_focus.3
    Focus mcp object
    s3d_net_check.3
    Get events from server
    s3d_new_object.3
    Create new object
    s3d_open_file.3
    Copy file into memory
    s3d_pep_line.3
    Rewrite line
    s3d_pep_line_normals.3
    Add normals to lines
    s3d_pep_lines.3
    Rewrite lines
    s3d_pep_material.3
    Rewrite material
    s3d_pep_material_a.3
    Rewrite material with alpha
    s3d_pep_material_texture.3
    Add texture to material
    s3d_pep_materials_a.3
    Rewrite materials with alpha
    s3d_pep_polygon_normals.3
    Add normals to polygon
    s3d_pep_polygon_tex_coord.3
    Add texture coordinates to polygon
    s3d_pep_polygon_tex_coords.3
    Add texture coordinates to polygons
    s3d_pep_vertex.3
    Rewrite vertex
    s3d_pep_vertices.3
    Rewrite lines
    s3d_pop_event.3
    Pop event from stack
    s3d_pop_line.3
    Remove lines
    s3d_pop_material.3
    Remove materials
    s3d_pop_polygon.3
    Remove polygons
    s3d_pop_texture.3
    Remove textures
    s3d_pop_vertex.3
    Remove vertices
    s3d_process_stack.3
    Process all events on stack
    s3d_push_event.3
    Push event onto stack
    s3d_push_line.3
    Push line
    s3d_push_lines.3
    Push many lines
    s3d_push_material.3
    Push material
    s3d_push_material_a.3
    Push material with alpha
    s3d_push_materials_a.3
    Push many materials
    s3d_push_polygon.3
    Push polygon
    s3d_push_polygons.3
    Push many polygons
    s3d_push_texture.3
    Push texture
    s3d_push_textures.3
    Push many textures
    s3d_push_vertex.3
    Push vertex
    s3d_push_vertices.3
    Push many vertices
    s3d_quit.3
    Shutdown s3d library
    s3d_rotate.3
    Rotate object
    s3d_scale.3
    Scale object
    s3d_select_font.3
    Select font
    s3d_set_callback.3
    Sets a callback
    s3d_strlen.3
    Get rendered string size
    s3d_translate.3
    Move object to absolute position
    s3d_unlink.3
    Removes link from another object
    s3d_usage.3
    Print s3d parameter
    s3d_vector_angle.3
    Calculate angle between two vectors
    s3d_vector_cross_product.3
    Calculate cross product of two vectors
    s3d_vector_dot_product.3
    Calculate dot product of two vectors
    s3d_vector_length.3
    Calculate length of vector
    s3d_vector_subtract.3
    Substract two vectors
    s3dw_ani_mate.3
    Doing the whole animation thing
    s3dw_button_new.3
    Create a new button in the surface
    s3dw_delete.3
    Delete widget
    s3dw_focus.3
    Give widget focus
    s3dw_getroot.3
    Get the root
    s3dw_handle_click.3
    Handle click on widget
    s3dw_handle_key.3
    Handle key input on widget
    s3dw_input_change_text.3
    Changes the text of the input
    s3dw_input_gettext.3
    Get text of input
    s3dw_input_new.3
    Create a new input in the surface
    s3dw_label_change_text.3
    Change label text
    s3dw_label_new.3
    Create a new label in the surface
    s3dw_moveit.3
    Apply widgets moving function
    s3dw_object_info.3
    Handle object info events
    s3dw_show.3
    Make widget visible
    s3dw_surface_new.3
    Create a new surface
    s3dw_textbox_change_text.3
    Change text
    s3dw_textbox_new.3
    Create a new textbox in the surface
    s3dw_textbox_scrolldown.3
    Scroll text down
    s3dw_textbox_scrollleft.3
    Scroll text left
    s3dw_textbox_scrollright.3
    Scroll text right
    s3dw_textbox_scrollto.3
    Scroll text to position
    s3dw_textbox_scrollup.3
    Scroll text up
  • 13

    Section 9: Kernel routines

    mcp_object.9
    Master control program object
    s3d_but_info.9
    Status of a button
    s3d_evt.9
    Event information
    s3d_key_event.9
    Key event information
    s3d_obj_info.9
    Object information
    s3dw_button.9
    Button of s3d widget
    s3dw_input.9
    Input field of s3d widget
    s3dw_label.9
    Label of s3d widget
    s3dw_scrollbar.9
    Scrollbar of s3d widget
    s3dw_style.9
    Style of s3d widget
    s3dw_surface.9
    Root of s3d widget
    s3dw_textbox.9
    Textbox of s3d widget
    s3dw_widget.9
    S3d widget information