SYNOPSIS

#include <s3dw.h>

STRUCTURE MEMBERS

struct _s3dw_style {
	const char *name;
	const char *fontface;
	float surface_mat;
	float input_mat;
	float inputback_mat;
	float text_mat;
	float title_mat;
	float title_text_mat;
}

DESCRIPTION

With s3dw_style you can change the colors/materials of your widgets. materials are in the same as in s3d_push_materials_a, that means red,green,blue and alpha float values (between 0.0 and 1.0) for ambience, specular and diffuse color.

name

name of the style ... kind of redundant

fontface

font face for all used fonts

surface_mat

material for the surface background

input_mat

material for button boxes and other widgets

inputback_mat

material for input field background

text_mat

material for the text on buttons and inputs

title_mat

material for the title bar

title_text_mat

material for the text on the title bar

AUTHOR

Simon Wunderlich

Author of s3d