Event information
#include <s3d.h>
struct s3d_evt { uint8_t event; int length; char *buf; struct s3d_evt *next; }
This is the event information holder.
event
gives the event type
length
gives the length of the buffer *buf
buf
is the pointer to the multiple purpose buffer, which will have more specific information about the object
next
can be safely ignored ;)
Simon Wunderlich
Author of s3d