SYNOPSIS

#include <s3dw.h>

void s3dw_ani_mate(void);

DESCRIPTION

Just call this in your mainloop if you want some nice window sliding animations. it's somewhat bloating, but you don't want to miss it ;)

 #include <time.h>   // nanosleep()
 static struct timespec t={0.33*1000*1000}; // 33 mili seconds
 void mainloop()
 {
         // keep this in your mainloop. this will do smooth animations for you ...
         s3dw_ani_mate();
         nanosleep(&t,NULL);
 }

 ....
 s3d_mainloop(mainloop);

AUTHOR

Simon Wunderlich

Author of s3d