Read model from file
#include <s3d.h>
int s3d_import_model_file(const char *fname);
Imports an 3d object file and returns the object number. Quite a number of formats are supported, like 3D Studio (.3ds, .prj), Lightwave (.lw, .lwb, .lwo), Quake Models (.md3), or simply everything libg3d supports. :)
Warning
Of course, you won't forget to toggle it visible, won't you?
Simon Wunderlich
Author of s3d