Initialize s3d library
#include <s3d.h>
int s3d_init(int *argc, char ***argv, const char *name);
This will initialize the s3d-library and the connection to the Server. It will return 0 on success in server initialization. name specifies the your programs name.
int main(char argc, char **argv) { if (!s3d_init(&argc, &argv, "Hello world")) { ... s3d_quit(); } return 0; }
Simon Wunderlich
Author of s3d