Handle click on widget
#include <s3dw.h>
int s3dw_handle_click(const struct s3d_evt *event);
If you want your widgets on mouseclicks (believe me, you want that), you have to call this either in your clickhandler-function or specify it itself as the clickhandler.
// way 1: s3d_set_callback(S3D_EVENT_OBJ_CLICK,s3dw_handle_click); // way 2: ... void click(struct s3d_evt *evt) { s3dw_handle_click(evt); .... // your own clickhandler code ... } .... s3d_set_callback(S3D_EVENT_OBJ_CLICK,click);
Simon Wunderlich
Author of s3d