Push many vertices
#include <s3d.h>
int s3d_push_vertices(int object, const float *vbuf, uint16_t n);
Push some vertices from an array. that's much better for performing than using s3d_push_vertex() if you have a lot of vertices (and that's probably the usual case).
float vertices[] = { 0.0, 0.0, 0.0, 1.0, 2.0, 3.0, 3.0, 2.0, 1.0}; s3d_push_vertices(object, vertices, 3); // pushing 3 vertices
Simon Wunderlich
Author of s3d