SYNOPSIS

#include <s3d.h>

int s3d_push_vertices(int object, const float *vbuf, uint16_t n);

DESCRIPTION

Push some vertices from an array. that's much better for performing than using s3d_push_vertex() if you have a lot of vertices (and that's probably the usual case).

 float vertices[] = { 0.0, 0.0, 0.0,
                      1.0, 2.0, 3.0,
                      3.0, 2.0, 1.0};
 s3d_push_vertices(object, vertices, 3); // pushing 3 vertices

AUTHOR

Simon Wunderlich

Author of s3d