SYNOPSIS

#include <include/Inventor/caches/SoGLCacheList.h>

Public Member Functions

SoGLCacheList (int numcaches=2)

~SoGLCacheList ()

SbBool call (SoGLRenderAction *action)

void open (SoGLRenderAction *action, SbBool autocache=TRUE)

void close (SoGLRenderAction *action)

void invalidateAll (void)

Detailed Description

The SoGLCacheList class is used to store and manage OpenGL caches.

Constructor & Destructor Documentation

SoGLCacheList::SoGLCacheList (intnumcaches = \fC2\fP)

Constructor.

SoGLCacheList::~SoGLCacheList ()

Destructor. Frees remaining caches.

Member Function Documentation

SbBool SoGLCacheList::call (\fBSoGLRenderAction\fP *action)

Test for valid cache and execute. Returns TRUE if a valid cache could be found, FALSE otherwise. Note that when a valid cache is found, it is executed before returning from this method.

void SoGLCacheList::open (\fBSoGLRenderAction\fP *action, SbBoolautocache = \fCTRUE\fP)

Start recording a new cache. Remember to call close() when you've finished recording the cache.

See also:

close()

void SoGLCacheList::close (\fBSoGLRenderAction\fP *action)

Finish recording the currently open cache.

See also:

open()

void SoGLCacheList::invalidateAll (void)

Invalidate all caches in this instance. Should be called from the notify() method of nodes doing caching.

Author

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