SYNOPSIS

#include <Inventor/elements/SoBBoxModelMatrixElement.h>

Inherits SoModelMatrixElement.

Public Member Functions

virtual void init (SoState *state)

FIXME: write doc. virtual void push (SoState *state)

FIXME: write doc.

Static Public Member Functions

static SoType getClassTypeId (void)

static int getClassStackIndex (void)

static void * createInstance (void)

static void initClass (void)

static void reset (SoState *const state, SoNode *const node)

static void pushMatrix (SoState *const state, SbMatrix &matrix, SbMatrix &localmatrix)

static void popMatrix (SoState *const state, const SbMatrix &matrix, const SbMatrix &localmatrix)

Protected Member Functions

virtual ~SoBBoxModelMatrixElement ()

virtual void makeEltIdentity (void)

FIXME: write doc. virtual void setElt (const SbMatrix &matrix)

FIXME: write doc. virtual void multElt (const SbMatrix &matrix)

FIXME: write doc. virtual void translateEltBy (const SbVec3f &translation)

FIXME: write doc. virtual void rotateEltBy (const SbRotation &translation)

FIXME: write doc. virtual void scaleEltBy (const SbVec3f &scaleFactor)

FIXME: write doc. virtual SbMatrix pushMatrixElt ()

virtual void popMatrixElt (const SbMatrix &matrix)

Additional Inherited Members

Detailed Description

The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph traversal. It is used by amongst others the SoGetBoundingBoxAction class.

Constructor & Destructor Documentation

SoBBoxModelMatrixElement::~SoBBoxModelMatrixElement ()\fC [protected]\fP, \fC [virtual]\fP

The destructor.

Member Function Documentation

void * SoBBoxModelMatrixElement::createInstance (void)\fC [static]\fP

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoBBoxModelMatrixElement::initClass (void)\fC [static]\fP

This static method initializes static data for the SoBBoxModelMatrixElement class.

void SoBBoxModelMatrixElement::reset (\fBSoState\fP *conststate, \fBSoNode\fP *constnode)\fC [static]\fP

This method is for the SoGetBoundingBoxAction class so it can reset the current model matrix and all local matrices to identity.

void SoBBoxModelMatrixElement::pushMatrix (\fBSoState\fP *conststate, \fBSbMatrix\fP &matrix, \fBSbMatrix\fP &localmatrix)\fC [static]\fP

This method keeps two matrices up-to-date as opposed to the method it replaces.

void SoBBoxModelMatrixElement::popMatrix (\fBSoState\fP *conststate, const \fBSbMatrix\fP &matrix, const \fBSbMatrix\fP &localmatrix)\fC [static]\fP

This method keeps two matrices up-to-date as opposed to the method it replaces.

\fBSbMatrix\fP SoBBoxModelMatrixElement::pushMatrixElt (void)\fC [protected]\fP, \fC [virtual]\fP

This method is for debug use only.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::popMatrixElt (const \fBSbMatrix\fP &m)\fC [protected]\fP, \fC [virtual]\fP

This method is for debug use only.

Reimplemented from SoModelMatrixElement.

Author

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