STRUCTURE DEFINITION

typedef struct{
  Sint16 x, y;
  Uint16 w, h;
} SDL_Rect;

STRUCTURE DATA

x, y

Position of the upper-left corner of the rectangle

w, h

The width and height of the rectangle

DESCRIPTION

A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other video functions.

RELATED TO SDL_Rect…

SDL_BlitSurface, SDL_UpdateRect