The blender game engine runner
usage: blenderplayer [-w [w h l t]] [-f [fw fh fb ff]] [-g gamengineoptions] [-s stereomode] [-m aasamples] filename.blend
blenderplayer is the 3D and physics game engine
-h : Prints this command summary
-w : display in a window
optional parameters w = window width h = window height l = window left coordinate t = window top coordinate Note: If w or h is defined, both must be defined. Also, if l or t is defined, all options must be used.
-f : start game in full screen mode
optional parameters fw = full screen mode pixel width fh = full screen mode pixel height fb = full screen mode bits per pixel ff = full screen mode frequency Note: If fw or fh is defined, both must be defined. Also, if fb is used, fw and fh must be used. ff requires all options.
-s : start player in stereo
depending on the type of stereo you want:
stereomode: hwpageflip (Quad buffered shutter glasses)
syncdoubling (Above Below)
sidebyside (Left Right)
anaglyph (Red-Blue glasses)
vinterlace (Vertical interlace for autostereo display)
-D : start player in dome mode
Optional parameters:
angle = field of view in degrees
tilt = tilt angle in degrees
warpdata = a file to use for warping the image (absolute path)
mode = fisheye (Fisheye), truncatedfront (Front-Truncated), truncatedrear (Rear-Truncated), cubemap(Cube Map), sphericalpanoramic (Spherical Panoramic)
depending on the type of dome you are using
-m : maximum anti-aliasing (eg. 2,4,8,16)
-i : parent windows ID
-d : turn debugging on
-g : game engine options
Name
Default Description
---------------------------
------------------------------------
fixedtime
0 "Enable all frames"
nomipmap
0 Disable mipmaps
show_framerate
0 Show the frame rate
show_properties
0 Show debug properties
show_profile
0 Show profiling information
blender_material
0 Enable material settings
ignore_deprecation_warnings
1 Ignore deprecation warnings
- : all arguments after this are ignored, allowing python to access them from sys.argv
blenderplayer -w 320 200 10 10 -g noaudio //home//user//filename.blend
Launch blenderplayer in window mode with size 320x200 at 10 pixels from left and 10 pixels from top of the screen without audio.
blenderplayer -g show_framerate = 0 //home//user//filename.blend
Disable framerate reports.
blenderplayer -i 232421 -m 16 //home//user//filename.blend
Launch blenderplayer embedded in an existing window and set antialiasing to 16.
This manpage was written for a Debian GNU/Linux by Kevin Roy <[email protected]>.