SDL_GPUTexture3type
An opaque handle representing a texture.
Usage
#include "SDL3/SDL.h"
typedef struct SDL_GPUTexture SDL_GPUTexture;
Header file
Defined in SDL3/SDL_gpu.h
An opaque handle representing a texture.
#include "SDL3/SDL.h"
typedef struct SDL_GPUTexture SDL_GPUTexture;
Defined in SDL3/SDL_gpu.h