SDL_GenerateMipmapsForGPUTexture(3)

SDL_GenerateMipmapsForGPUTexture3

Generates mipmaps for the given texture.

Usage

#include "SDL3/SDL.h"

void SDL_GenerateMipmapsForGPUTexture( SDL_GPUCommandBuffer *command_buffer, SDL_GPUTexture *texture);

Header file

Defined in SDL3/SDL_gpu.h

Overview

This function must not be called inside of any pass.

Function parameters

command_buffer

a command_buffer.

texture

a texture with more than 1 mip level.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.