Action game for x11
xkoules [-SxslMmpdh]
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H A V E
FUN
!
Koules is an action game. The mission is to bounce all koules fighters from your sector
-h
for help
-s
for small display(320x250) for slow machines
-l
for large display(640x480) default size
-m
for monochrome displays
-b
for black and white mode
-p
use private colormap
-y
Synchronize with X use only for debugging
-f
Disable palette fading
-d
Disable sound support Game will run faster.
-x
Disable X11 pointer Use game's own cursor when standard X11's cursor is blinking
-M
DISABLE shared memory support Slow down the game. Use only if shared memory support crashes.
-C<host>
run koules as network client
-S
run koules as network server
-P<port>
select port. Default is:12345
Use this in case that some other program is already using this port.
-W
run server in width mode-support for 320x200 svgalib and OS/2 clients.
Use this in case that server is refusing your clients.
-L<level>
select level for server
-D<number>
select dificulty for server:
0: nightmare 1: hard 2: medium(default and recomended) 3: easy 4: very easy
-K
run server in deathmatch mode
Bounce something : +1
Eat extension : +10
Eat thief : -30
Eat friend : +30
At end of level
every live : +20
every lost level : -100
In deathmatch mode
every destroyed concurrent: +100
The program is written in ANSI C and uses the X11 graphics library.
Joystick is supported only on Linux.
http://www.paru.cas.cz/~hubicka/koules/English/koules.html
Jan Hubicka
email: [email protected]
smail:
Jan Hubicka
Dukelskych bojovniku 1944
Tabor 39001
Czech Republic