3d real time strategy game
warzone2100 [OPTIONS]
This manual page documents briefly the warzone2100 command.
Warzone 2100 is a 3D science fiction real time strategy game.
Note: In contrast to older versions option parameters need a =, space doesn\(cqt work anymore.
--cheat
Run in cheat mode.
--datadir=DIR
Set default datadir to DIR.
--debug=FLAG
Show debug for FLAG, use this several times for several flags. Useful flags include wz, 3d, sound, video. all gives all of that and much more.
--debugfile=FILE
Log debug output in FILE.
--fullscreen
Play in fullscreen mode.
--help
Show help and exit.
--mod=MOD
Enable global mod MOD.
--mod_ca=MOD
Enable campaign only mod MOD.
--mod_mp=MOD
Enable multiplay only mod MOD.
--savegame=NAME
Load a saved game NAME (needs to include the .gam extension).
--window
Play in windowed mode.
--version
Output version info and exit.
--resolution=WIDTHxHEIGHT
Run at WIDTH times HEIGHT screen resolution. This needs to be a resolution supported by your X server.
--(no)shadows
Toggle the shadows.
--(no)sound
Toggle the sound.
--(no)texturecompression
Toggle texture compression (default on). At least on systems where Mesa\(cqs libtxc-dxtn handles texture compression, loading is slower with it enabled. In-game FPS are also higher though.
The fullscreen/window, resolution, sound, and shadows settings are stored, so they only need to be specified once, or when you want to change them.
warzone2100 --fullscreen --resolution=800x600
Run in full screen at 800x600 screen resolution.
warzone2100 --window --resolution=800x600
Run in a window at 800x600 screen resolution.
warzone2100
Run the game, with the last used resolution, fullscreen/window, sound and shadow settings.
See the copyright file included in the package.
This manual page was originally written by Linas Zvirblis <[email protected]> for the Debian project, and modified by the Warzone project.