Texture auto mapper
texmapper [options]
This manual describes the use of Texture Auto Mapper application that is shipped with TORCS game.
-f <input acfile>
input model file in AC3D format [car.ac]
-o <output acfile>
ouput model file in AC3D format [car-out.ac]
-p <parameters>
parameters in XML format [texmapper.xml]
-s <file>
output skin file [skin.rgb]
--help
print this message
This manual page was writen by Rudy Godoy <[email protected]>, for the Debian GNU/Linux system (but may be used by others).