SYNOPSIS

lgeneral [options] [resource-file]

DESCRIPTION

LGeneral is a strategy game engine heavily inspired by Panzer General. You play single scenarios or whole campaigns turn by turn against a human player or the AI.

OPTIONS

--ai-debug=<loglev>

  • Verbosity level of debug messages for AI turn --campaign-start=<state>

  • Initial state to start campaign with (debug only) --control=<who>

  • Entity who controls the current side. <who> is either human, or cpu (short: h, or c). Multiple options can be specified. In this case the first option refers to the first side, the second option to the second side, etc. --(no-)deploy-turn

  • Allow/Disallow deployment of troops before scenario starts. --(no-)purchase

  • Enable/Disable option for purchasing by prestige. If disabled the predefined reinforcements are used.

--notitle

Inhibit title screen --speed=<n> Accelerate animation speed by <n>

--version

Display version information and quit

<resource-file> scenario file relative to scenarios-directory, or campaign file relative to campaigns-directory under /usr/share/games/lgeneral

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