An engine for id software's quake and related games
darkplaces [ -options ] [ +set cvar value ] [ +console commands ]
DarkPlaces is an OpenGL-only engine for Quake and related games, with greatly enhanced effects and lighting and many features for mods.
This program follows the Quake convention, with long options starting with a single dash (`-'). Options include:
-basedir
Specify the location of the game data files. The default is the current directory, which is not usually useful.
-dedicated
Run as a dedicated server, without the GUI. Alternatively, you can run darkplaces-server if installed.
-game
Start the game using the files from a mission pack or a mod.
-hipnotic
Start the game with the Hipnotic mission pack.
-rogue
Start the game with the Rogue mission pack.
-nexuiz
Expect the basedir to contain the standalone game Nexuiz, instead of Quake.
Various other mods and standalone games are supported, see /usr/share/doc/darkplaces/README.Debian.
darkplaces-server(6), /usr/share/doc/darkplaces/README.Debian.
DarkPlaces was based on Quake by id Software, and is maintained by LordHavoc and numerous contributors.
This manual page was written by David Banks <[email protected]> and Simon McVittie <[email protected]> for the Debian project, and may be used by others.