The sbcolor class contains the red, green and blue components which make up a color value. this class is used within other classes in coin. it inherits the sbvec3f class, interpreting the 3 component vector as a vector in the rgb cube where the red, green and blue components corresponds to x, y and z respectively.
#include <Inventor/SbColor.h>
Inherits SbVec3f.
SbColor (void)
SbColor (const SbVec3f &v)
SbColor (const float *const rgb)
SbColor (const float r, const float g, const float b)
SbColor & setHSVValue (float h, float s, float v)
SbColor & setHSVValue (const float hsv[3])
void getHSVValue (float &h, float &s, float &v) const
void getHSVValue (float hsv[3]) const
SbColor & setPackedValue (const uint32_t rgba, float &transparency)
uint32_t getPackedValue (const float transparency=0.0f) const
The SbColor class contains the red, green and blue components which make up a color value.
This class is used within other classes in Coin. It inherits the SbVec3f class, interpreting the 3 component vector as a vector in the RGB cube where the red, green and blue components corresponds to x, y and z respectively.
SbColor also adds a few extra methods for convenient handling of setting and getting color values as 32 bit packed values or as HSV values.
See also:
SbVec3f, SbColor4f
Default constructor. The color value will be uninitialized.
Construct and initialize an SbColor with the red, green and blue values given by the v vector.
Construct and initialize an SbColor with the red, green and blue taken from given rgb array.
Construct and initialize an SbColor with the given red, green and blue values.
Set the color as a hue, saturation, value triplet. The hue component should be normalized to within [0, 1] before you call this method, where 0 is equal to 0° and 1 is equal to 360°.
See also:
getHSVValue().
Set the color as a hue, saturation, value triplet. The hue component should be normalized to within [0, 1] before you call this method, where 0 is equal to 0° and 1 is equal to 360°.
See also:
getHSVValue().
Return the color as a hue, saturation, value triplet.
See also:
setHSVValue().
Return the color as a hue, saturation, value triplet.
See also:
setHSVValue().
Set the color value as a 32 bit combined red/green/blue/alpha value. Each component is 8 bit wide (i.e. from 0x00 to 0xff), and the red value should be stored leftmost, like this: 0xRRGGBBAA.
The transparency value is not stored internally in SbColor, just converted to a transparency value in [0, 1] and returned in the transparency field. A value of 1.0 means completely transparent and a value of 0.0 is completely opaque.
See also:
getPackedValue().
Return color as a 32 bit packed integer in the form 0xRRGGBBAA. The transparency part of the return value is taken from the supplied transparency argument.
See also:
setPackedValue().
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