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AuSoundPlaySynchronousFromFile - play a file.
#include <audio/audiolib.h>
#include <audio/soundlib.h>
AuBool AuSoundPlaySynchronousFromFile(server, filename, volume)
AuServer *server;
char *filename;
int volume;
Specifies the connection to the audio server.
Specifies the name of the audio data file.
Specifies the volume level.
AuSoundPlaySynchronousFromFile plays filename and returns AuTrue when done or AuFalse if there was an error.
AuSoundPlay, AuSoundPlayFromBucket, AuSoundPlayFromData, AuSoundPlayFromFile.
audiolib - Network Audio System C Language Interface