Generate a triangle mesh approximating a sphere by recursive subdivision in .dxf format using libdime
dxfsphere [-c] [-t] [-i] [-o outfile] level
This manual page documents briefly the dxfsphere command. This manual page was written for the Debian GNU/Linux distribution because the original program does not have a manual page. Instead, it has documentation in the GNU Info format; see below.
dxfsphere is a program that generate a triangle mesh approximating a sphere by recursive subdivision. First approximation is an platonic solid; each level of refinement increases the number of triangles by a factor of 4.
Level 3 (128 triangles for an octahedron) is a good tradeoff if gouraud shading is used to render the database.
level
level is an integer >= 1 setting the recursion level (default 1).
-c,
causes triangles to be generated with vertices in counterclockwise order as viewed from the outside in a RHS coordinate system. The default is clockwise order.
-t,
starts with a tetrahedron instead of an octahedron
-i,
starts with a icosahedron instead of an octahedron
-o,
outfile (default is stdout)
-h,
Show useage.
files in: /usr/share/doc/libdime/, /usr/share/doc/libdime-dev/.
The programs are documented fully by http://www.coin3d.org/lib/dime/, available via the Internet.
This manual page was written by A. Maitland Bottoms <[email protected]>, for the Debian GNU/Linux system (but may be used by others).