voice_check3alleg4
Checks whether a voice is currently allocated. allegro game programming library.
Usage
#include <allegro.h>
SAMPLE *voice_check(int voice);
Overview
Checks whether a voice is currently allocated.
Return value
Returns a pointer to the sample that the voice is using, or NULL if the voice is inactive (ie. it has been deallocated, or the release_voice() function has been called and the sample has then finished playing).
Releases
7 releases since Debian 7 (Wheezy); the text changed 1 time.