voice_check(3alleg4)

voice_check3alleg4

Checks whether a voice is currently allocated. allegro game programming library.

Usage

#include <allegro.h>

SAMPLE *voice_check(int voice);

Overview

Checks whether a voice is currently allocated.

Return value

Returns a pointer to the sample that the voice is using, or NULL if the voice is inactive (ie. it has been deallocated, or the release_voice() function has been called and the sample has then finished playing).

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.