voice_check(3alleg)

voice_check3alleg

Checks whether a voice is currently allocated. allegro game programming library.

Usage

#include <allegro.h>

SAMPLE *voice_check(int voice);

Overview

Checks whether a voice is currently allocated.

Return value

Returns a pointer to the sample that the voice is using, or NULL if the voice is inactive (ie. it has been deallocated, or the release_voice() function has been called and the sample has then finished playing).

Releases

4 releases since Debian 3.1 (Sarge); the text changed 2 times.

  1. 3.1
  2. 4.0
  3. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.