register_bitmap_file_type(3alleg4)

register_bitmap_file_type3alleg4

Registers custom bitmap loading/saving functions. allegro game programming library.

Usage

#include <allegro.h>

void register_bitmap_file_type(const char *ext, BITMAP *(*load)(const char *filename, RGB *pal), int (*save)(const char *filename, BITMAP *bmp, const RGB *pal));

Overview

Informs the load_bitmap() and save_bitmap() functions of a new file type, providing routines to read and write images in this format (either function may be NULL). The functions you supply must follow the same prototype as load_bitmap() and save_bitmap(). Example:

   BITMAP *load_dump(const char *filename, RGB *pal)
   {
      ...
   }
   int save_dump(const char *filename, BITMAP *bmp, const RGB *pal)
   {
      ...
   }
      register_bitmap_file_type("dump", load_dump, save_dump);

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.