quad3d(3alleg4)

quad3d3alleg4

Draws a 3d quad onto the specified bitmap. allegro game programming library.

Usage

#include <allegro.h>

void quad3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3, *v4);

void quad3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3, *v4);

Overview

Draw 3d quads, using either fixed or floating point vertex structures. These are equivalent to calling polygon3d(bmp, type, tex, 4, v[]) or polygon3d_f(bmp, type, tex, 4, v[]).

Read the beginning of chapter "Polygon rendering" for a list of rendering types you can use with this function.

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.