qtranslate_matrix_f3alleg4
Optimised routine for translating an already generated matrix. allegro game programming library.
Part of qtranslate_matrix(3alleg4).
Usage
#include <allegro.h>
void qtranslate_matrix(MATRIX *m, fixed x, fixed y, fixed z);
void qtranslate_matrix_f(MATRIX_f *m, float x, float y, float z);
Overview
Optimised routine for translating an already generated matrix: this simply adds in the translation offset, so there is no need to build two temporary matrices and then multiply them together.
Releases
7 releases since Debian 7 (Wheezy); the text changed 1 time.