DISPLAY
to get the default host and display number.
Intersecting planes, alpha blending, fog, and textures.
pulsar [--display
host:display.screen]
[--visual
visual]
[--window]
[--root]
[--window-id
number]
[--no-light]
[--wire]
[--delay
number]
[--quads
number]
[--image
file]
[--light]
[--fog]
[--texture]
[--mipmap]
[--no-blend]
[--antialias]
[--texture_quality]
[--do_depth]
[--fps]
Draws some intersecting planes, making use of alpha blending, fog, textures, and mipmaps, plus a ``frames per second'' meter so that you can tell how fast your graphics card is... Requires OpenGL.
--visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root
Draw on the root window.
--window-id number
Draw on the specified window.
--light | --no-light
Use Flat Coloring.
--wire
Render in wireframe instead of solid.
--delay number
Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
--image file
The texture map to use.
--quads number
Quad Count. 1 - 50. Default: 5.
--light | --no-light
Whether to enable lighting.
--fog | --no-fog
Whether to enable fog.
--texture | --no-texture
Whether to enable texturing.
--mipmap | --no-mipmap
Whether to enable texture mipmaps.
--blend | --no-blend
Whether to enable blending.
--antialias | --no-antialias
Whether to anti-alias lines.
--texture_quality | --no-texture_quality
Whether to enable texture filtering.
--do_depth | --no-do_depth
Whether to enable depth buffer.
--fps
Display the current frame rate, CPU load, and polygon count.
DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.