DISPLAY
to get the default host and display number.
Draws the 80 uniform polyhedra and their duals
polyhedra [--display
host:display.screen]
[--visual
visual]
[--window]
[--root]
[--window-id
number]
[--delay
number]
[--speed
float]
[--duration
seconds]
[--no-wander]
[--spin
XYZ]
[--wireframe]
[--no-titles]
[--which
name]
[--wireframe]
[--fps]
This program renders 160 different 3D solids, and displays some information about each. A new solid is chosen every few seconds.
There are 75 uniform polyhedra, plus an inifinite number of prisms and antiprisms:
* Convex Uniform Polyhedra:
* Platonic solids (5)
* Archimedean solids (13)
* Convex prisms and antiprisms (2 infinite families)
* Nonconvex Uniform Polyhedra:
* Kepler-Poinsot polyhedra (4)
* Nonconvex uniform polyhedra (53)
* Nonconvex prisms, antiprisms, and crossed antiprisms
(3 infinite families)
Representative samples of the prism sets brings the total to 80 solids. Including the dual of each brings the total up to 160. (To create the "dual" of a polyhedron, faces are replaced with vertices, and vertices with faces.)
--visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root
Draw on the root window.
--window-id number
Draw on the specified window.
--delay number
Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
--speed number
Larger numbers mean run faster. Default: 1.0.
--duration seconds
How long before switching to a new polyhedron. Default 12 seconds.
--wander | --no-wander
Whether the objects should wander around the screen.
Which axes, if any, to spin around on.
--titles | --no-titles
Whether to display text describing each object.
--which object-name
Display only one particular object, identified by number, name, or Whthoff symbol.
--wireframe | --no-wireframe
Render in wireframe instead of solid.
--fps
Display the current frame rate, CPU load, and polygon count.
When running in a window, you can rotate the object with the mouse. Also, the following keystrokes are defined:
SPC or TAB
|
Select a new polyhedron at random. |
|---|---|
+ or >
|
Select the next-higher-numbered polyhedron. |
- or <
|
Select the next-lower-numbered polyhedron. |
ESC or ^C
|
Quit. |
DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
11 releases since Debian 3.1 (Sarge); the text changed 10 times.
--delay since Debian 12 (Bookworm);
--duration since Debian 12 (Bookworm);
--fps since Debian 12 (Bookworm);
--no-titles since Debian 12 (Bookworm);
--no-wander since Debian 12 (Bookworm);
--no-wireframe since Debian 12 (Bookworm);
--root since Debian 12 (Bookworm);
--speed since Debian 12 (Bookworm);
--titles since Debian 12 (Bookworm);
--visual since Debian 12 (Bookworm);
--wander since Debian 12 (Bookworm);
--which since Debian 12 (Bookworm);
--window since Debian 12 (Bookworm);
--window-id since Debian 12 (Bookworm);
--wireframe since Debian 12 (Bookworm).
-delay until Debian 11 (Bullseye);
-duration until Debian 11 (Bullseye);
-fps until Debian 11 (Bullseye);
-no-fps until Debian 5.0 (Lenny);
-no-titles until Debian 11 (Bullseye);
-no-wander until Debian 11 (Bullseye);
-no-wireframe until Debian 11 (Bullseye);
-root until Debian 11 (Bullseye);
-speed until Debian 11 (Bullseye);
-titles until Debian 11 (Bullseye);
-visual until Debian 11 (Bullseye);
-wander until Debian 11 (Bullseye);
-which until Debian 11 (Bullseye);
-window until Debian 11 (Bullseye);
-wireframe until Debian 11 (Bullseye).