DISPLAY
to get the default host and display number.
Induces edginess in the viewer
nerverot [--display
host:display.screen]
[--foreground
color]
[--background
color]
[--window]
[--root]
[--window-id
number]
[--mono]
[--install]
[--visual
visual]
[--db]
[--no-db]
[--colors
integer]
[--delay
microseconds]
[--count
integer]
[--line-width
integer]
[--event-chance
fraction]
[--iter-amt
fraction]
[--nervousness
fraction]
[--max-nerve-radius
fraction]
[--min-radius
integer]
[--max-radius
integer]
[--min-scale
fraction]
[--max-scale
fraction]
[--fps]
The goal of nerverot is to be interesting and compelling to watch, yet induce a state of nervous edginess in the viewer. This manpage describes v1.3 of the program.
nerverot accepts the following options:
--window
Draw on a newly-created window. This is the default.
--root
Draw on the root window.
--window-id number
Draw on the specified window.
--mono
If on a color display, pretend we're on a monochrome display.
--install
Install a private colormap for the window.
--visual visual
Which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
--db
--no-db Use double-buffering (or not, respectively). Double-buffering may make things look better for larger line widths and/or larger numbers of blots, but "better" may equate to yielding less of the desired edginess effect. You'll be calmer after watching the double-buffered variant; you're more likely to go into epileptic fits with it off. Hence, it is off (false) by default, resource doubleBuffer.
--colors integer
How many colors should be used (if possible). The colors form a smooth ramp between two randomly-chosen colors. Defaults to 4, resource colors.
--delay microseconds
The interframe delay, in microseconds. Defaults to 10000, resource delay.
--max-iters integer
The maximum number of iterations (frames) before a new model is generated. The actual number of iterations per model is a random number between 1 and this value. Defaults to 1200, resource maxIters.
--count integer
How many "blots" to draw at a time. This number may be rounded down to fit the particularly chosen model, and has a fixed minimum per-model. Defaults to 250, resource count.
--line-width integer
The width of the lines to draw. 0 means an optimized pixel-thick line. Defaults to 0, resource lineWidth.
--event-chance fraction
The chance, per iteration, for a life-altering event to occur (such as picking a new rotation target), in the range 0..1. Defaults to 0.2, resource eventChance.
--iter-amt fraction
The fraction of movement towards a target (such as rotation angle or scale) that happens per iteration, in the range 0..1. Defaults to 0.01, resource iterAmt.
--nervousness fraction
How nervous the drawing is, in the range 0..1. This is how jumpy the points on each blot are. Defaults to 0.3, resource nervousness.
--max-nerve-radius fraction
The maximum radius of blot nervousness, as a fraction of the radius of the blot, in the range 0..1. Defaults to 0.7, resource maxNerveRadius.
--min-radius integer
The minimum radius for a blot, in the range 1..100. Defaults to 3, resource minRadius.
--max-radius integer
The maximum radius for a blot, in the range 1..100. Defaults to 25, resource maxRadius.
--min-scale fraction
The minimum overall scale of drawing, as a fraction of min(windowHeight,windowWidth), in the range 0..10. Defaults to 0.6, resource minScale.
--max-scale fraction
The maximum overall scale of drawing, as a fraction of min(windowHeight,windowWidth), in the range 0..10. Defaults to 1.75, resource maxScale.
--fps
Display the current frame rate and CPU load.
DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
There are resource equivalents for each option, noted above.