load_bmp(3alleg4)

load_bmp3alleg4

Loads a bmp bitmap from a file. allegro game programming library.

Usage

#include <allegro.h>

BITMAP *load_bmp(const char *filename, RGB *pal);

Overview

Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.

Return value

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.