load_bmp(3alleg)

load_bmp3alleg

Loads a bmp bitmap from a file. allegro game programming library.

Usage

#include <allegro.h>

BITMAP *load_bmp(const char *filename, RGB *pal);

Overview

Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.

Return value

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

Releases

4 releases since Debian 3.1 (Sarge); the text changed 2 times.

  1. 3.1
  2. 4.0
  3. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.