glutSolidCone3
Render a solid or wireframe cone respectively.
Usage
void glutSolidCone(GLdouble base, GLdouble height,
GLint slices, GLint stacks); void glutWireCone(GLdouble base, GLdouble height,
GLint slices, GLint stacks);
Arguments
base
|
The radius of the base of the cone. |
|---|---|
height
|
The height of the cone. |
slices
|
The number of subdivisions around the Z axis. |
stacks
|
The number of subdivisions along the Z axis. |
Overview
glutSolidCone and glutWireCone render a solid or wireframe cone respectively oriented along the Z axis. The base of the cone is placed at Z = 0, and the top at Z = height. The cone is subdivided around the Z axis into slices, and along the Z axis into stacks.