DISPLAY
to get the default host and display number.
Rotating 3d texture-mapped planet.
glplanet [--display
host:display.screen]
[--visual
visual]
[--window]
[--root]
[--window-id
number]
[--delay
number]
[--image
file]
[--image2
file]
[--mode
string]
[--resolution
number]
[--wireframe]
[--fps]
Draws a planet bouncing around in space. The built-in images are day and night maps of the Earth, but you can wrap any Equirectangular-projected map onto the sphere, e.g., the planetary textures included with ssystem.
--visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root
Draw on the root window.
--window-id number
Draw on the specified window.
--delay number
Per-frame delay, in microseconds. Default: 20000 (0.02 seconds).
--image file
The day texture map to wrap around the planet's surface.
--image2 file
The night texture map to wrap around the planet's surface. The two will be blended together at the dusk terminator.
--mode globe
All is right with the world.
--mode equirectangular
Wat.
--mode mercator
Good day, Sir. I said GOOD DAY.
--resolution
The resolution of the planetary mesh. Default: 128.
--wireframe
Render in wireframe instead of solid.
--fps
Display the current frame rate, CPU load, and polygon count.
DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.