DISPLAY
to get the default host and display number.
3d radial blur texture fields
glblur [--display
host:display.screen]
[--visual
visual]
[--window]
[--root]
[--window-id
number]
[--delay
number]
[--blursize
number]
[--no-wander]
[--no-spin]
[--spin
[XYZ]]
[--fps]
This program draws a box and a few line segments, and generates a radial blur outward from it. This creates flowing field effects.
This is done by rendering the scene into a small texture, then repeatedly rendering increasingly-enlarged and increasingly-transparent versions of that texture onto the frame buffer. As such, it's quite graphics intensive: don't bother trying to run this if you don't have hardware-accelerated texture support. It will hurt your machine bad.
--visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root
Draw on the root window.
--window-id number
Draw on the specified window.
--delay number
Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
--blursize number
How many copies of the scene should be laid down to make the vapor trail. Default: 15. Larger numbers create smoother fields, but are slower.
--wander | --no-wander
Whether the object should wander around the screen.
--spin [XYZ]
Around which axes should the object spin?
--no-spin
None.
--fps
Display the current frame rate, CPU load, and polygon count.
DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.