gl_write3
Write a text string
Usage
#include <vgagl.h>
void gl_write(int x, int y, char *s);
void gl_writen(int x, int y, int n ,char *s);
Overview
gl_write writes the zero terminated string s to position (x, y) using the currently selected font.
gl_writen works similarly, but writes exactly n characters, thus allowing to use the character 0.
The kind of text draw operation is set with gl_setwritemode(3).
BEWARE! Prior to the of use of gl_write(3) and gl_writen(3) you must set a font.
A good default initialization sequence is:
gl_setfont(8, 8, gl_font8x8);
gl_setwritemode(FONT_COMPRESSED + WRITEMODE_OVERWRITE);
gl_setfontcolors(0, vga_white());
Releases
Unchanged in 5 releases since Debian 3.1 (Sarge).