gl_setcontextvirtual3
Define a virtual context
Usage
#include <vgagl.h>
void gl_setcontextvirtual(int w, int h, int bpp, int bitspp, void *vbuf);
Overview
Define the current graphics context to have a width of w pixels, height h, bpp bytes per pixel, bitspp significant color bits per pixel (8, 15, 16 or 24), with the framebuffer at vbuf. A 4 bytes per pixel context, with 24 significant color bits is also valid.
Releases
Unchanged in 5 releases since Debian 3.1 (Sarge).