gl_allocatecontext3vga
Allocate a graphics context
Part of gl_allocatecontext(3).
Usage
#include <vgagl.h>
GraphicsContext *gl_allocatecontext(void);
Overview
Allocate a graphics context. This is preferred to hardcoding a context variable in a program since the latter is incompatible with a future vgagl version that have additional context fields.
Releases
Unchanged in 4 releases since Debian 2.0 (Hamm).