gl_copyscreen3vga
Copy the screen contents of contexts
Part of gl_copyscreen(3).
Usage
#include <vgagl.h>
void gl_copyscreen(GraphicsContext *gc);
Overview
Copy the current graphics context contents (screen data) to the specified graphics context (the physical screen, for example). Contexts are assumed to be identical in size.
Releases
Unchanged in 4 releases since Debian 2.0 (Hamm).