DISPLAY
to get the default host and display number.
Rippling surface graphics hack
gflux [--display
host:display.screen]
[--window]
[--root]
[--window-id
number]
[--install]
[--visual
visual]
[--delay
microseconds]
[--squares
num]
[--resolution
num]
[--mode
mode]
[--flat
num]
[--speed
num]
[--rotationx
num]
[--rotationy
num]
[--rotationz
num]
[--waves
num]
[--waveChange
num]
[--waveHeight
num]
[--waveFreq
num]
[--zoom
num]
[--wireframe]
[--fps]
The gflux program draws a colourfull animated rippling square rotating in 3D space.
gflux accepts the following options:
--window
Draw on a newly-created window. This is the default.
--root
Draw on the root window.
--window-id number
Draw on the specified window.
--install
Install a private colormap for the window.
--visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
--squares num
Specifies the size of the grid in squares. default 19
--resolution num
Specifies the wireframe detail of the squares. default 4
--mode mode
Specifies the draw method: wireframe; solid (meaning a solid colored surface); light (same as solid, but with lighting effects); checker (a texture-mapped checkerboard pattern); or grab (meaning grab an image to manipulate.)
When grabbing images, the image will be grabbed from the portion of the screen underlying the window, or from the system's video input, or from a random file on disk, as indicated by the grabDesktopImages, grabVideoFrames, and chooseRandomImages options in the ~/.xscreensaver file; see xscreensaver-settings(1) for more details.
--wireframe
Same as "-mode wire".
--flat num
0 for smooth shading 1 for flat. default 0
--speed num
Specifies speed of ripples flowing over the surface. default 0.05
--rotationx num --rotationy num --rotationz num
Specifies the speed of rotation of the surface in these axis
--waves num
Specifies the number of ripple centres at any one time. Values should be greater than 1. default 3
--waveChange num
Specifies the duration of a ripple centre. after this they fade away to be reborn elsewhere with a different frequency. default 50
--waveHeight num
Specifies the height of ripples on the surface. default 1.0
--waveFreq num
Specifies the maximum frequency of ripples. default 3.0
--zoom num
Specifies the size of the viewport. Smaller values fill the screen with rippling surface. default 1.0
--delay microseconds
How long to pause between frames. Default is 20000, or 0.02 second.
--fps
Display the current frame rate, CPU load, and polygon count.
DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.