fixadd(3alleg4)

fixadd3alleg4

Safe function to add fixed point numbers clamping overflow. allegro game programming library.

Usage

#include <allegro.h>

fixed fixadd(fixed x, fixed y);

Overview

Although fixed point numbers can be added with the normal '+' integer operator, that doesn't provide any protection against overflow. If overflow is a problem, you should use this function instead. It is slower than using integer operators, but if an overflow occurs it will set `errno' and clamp the result, rather than just letting it wrap. Example:

   fixed result;
   /* This will put 5035 into `result'. */
   result = fixadd(itofix(5000), itofix(35));
   /* Sets `errno' and puts -32768 into `result'. */
   result = fixadd(itofix(-31000), itofix(-3000));
   ASSERT(!errno); /* This will fail. */

Return value

Returns the clamped result of adding `x' to `y', setting `errno' to ERANGE if there was an overflow.

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.