exdbuf(3alleg4)

exdbuf3alleg4

How to use double buffering to avoid flicker. allegro game programming library.

Usage

#include <allegro.h>

Example exdbuf

Overview

This program demonstrates the use of double buffering. It moves a circle across the screen, first just erasing and redrawing directly to the screen, then with a double buffer.

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.