draw_rle_sprite(3alleg4)

draw_rle_sprite3alleg4

Draws an rle sprite. allegro game programming library.

Usage

#include <allegro.h>

void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y);

Overview

Draws an RLE sprite onto a bitmap at the specified position. Example:

   RLE_SPRITE *rle_sprite;
   ...
   draw_rle_sprite(screen, rle_sprite, 100, 100);

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.