draw_rle_sprite(3alleg)

draw_rle_sprite3alleg

Draws an rle sprite. allegro game programming library.

Usage

#include <allegro.h>

void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y);

Overview

Draws an RLE sprite onto a bitmap at the specified position. Example:

   RLE_SPRITE *rle_sprite;
   ...
   draw_rle_sprite(screen, rle_sprite, 100, 100);

Releases

4 releases since Debian 3.1 (Sarge); the text changed 2 times.

  1. 3.1
  2. 4.0
  3. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.