al_transform_coordinates_3d3
Allegro 5 api
Usage
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#include <allegro5/allegro.h> void al_transform_coordinates_3d(const ALLEGRO_TRANSFORM *trans, float *x, float *y, float *z)
Overview
Transform x, y, z coordinates.
Parameters:
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trans - Transformation to use |
|---|---|
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x, y, z - Pointers to the coordinates |
Note: If you are using a projection transform you most likely will want to use al_transform_coordinates_3d_projective(3) instead.
Since 5.1.9