al_transform_coordinates_3d(3)

al_transform_coordinates_3d3

Allegro 5 api

Usage

#include <allegro5/allegro.h>
void al_transform_coordinates_3d(const ALLEGRO_TRANSFORM *trans,
   float *x, float *y, float *z)

Overview

Transform x, y, z coordinates.

Parameters:

•

trans - Transformation to use

•

x, y, z - Pointers to the coordinates

Note: If you are using a projection transform you most likely will want to use al_transform_coordinates_3d_projective(3) instead.

Since 5.1.9

From allegro 5.2.11.3-2 in Arch Linux 2026-11-01. Parsed by carta from the page's man source.