al_set_shader_matrix3alleg5
Allegro 5 api
Usage
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#include <allegro5/allegro.h> bool al_set_shader_matrix(const char *name, const ALLEGRO_TRANSFORM *matrix)
Overview
Sets a matrix uniform of the current target bitmap’s shader.
Returns true on success. Otherwise returns false, e.g. if the uniform by that name does not exist in the shader.
Since
5.1.0
Releases
5 releases since Debian 9 (Stretch); the text changed 4 times.