al_set_shader_matrix(3)

al_set_shader_matrix3

Allegro 5 api

Usage

#include <allegro5/allegro.h>
bool al_set_shader_matrix(const char *name,
   const ALLEGRO_TRANSFORM *matrix)

Overview

Sets a matrix uniform of the current target bitmap’s shader.

Returns true on success. Otherwise returns false, e.g. if the uniform by that name does not exist in the shader.

Since

5.1.0

From allegro 5.2.11.3-2 in Arch Linux 2026-11-01. Parsed by carta from the page's man source.