al_set_shader_int3
Allegro 5 api
Usage
-
#include <allegro5/allegro.h> bool al_set_shader_int(const char *name, int i)
Overview
Sets an integer uniform of the current target bitmap’s shader.
Returns true on success. Otherwise returns false, e.g. if the uniform by that name does not exist in the shader.
Since
5.1.0