SDL_SetTextureScaleMode(3)

SDL_SetTextureScaleMode3

Set the scale mode used for texture scale operations.

Usage

#include "SDL3/SDL.h"

bool SDL_SetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode scaleMode);

Header file

Defined in SDL3/SDL_render.h

Overview

The default texture scale mode is

SDL_SCALEMODE_LINEAR .

If the scale mode is not supported, the closest supported mode is chosen.

Function parameters

texture

the texture to update.

scaleMode

the SDL_ScaleMode
to use for texture scaling.

Return value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.